![]() ![]() If attack was already pretty high, I'd use EW on defence to get another stun in. ![]() Expose Weakness would get me more agility, which lead to more cards/combos for more energy, which lead back to EW. I used a combination of the agility spells to string together long combos - Shadow Stalk if it'd get me a nice run, or the card draw if not. The map that stuns for two turns is strong, and I nabbed the damage reduction item in the last shop. Items: I only saw the 2 heart potion, but grabbed that and pendants to get to 17 health. I stopped at the 4 energy one, to deal with fast-starting enemies. ![]() Didn't need it though - a good start meant he was stunned for 8 turns before he could have a go, and by then there were about 5 cards left. Spam it whenever you can.Īgility: I kept the starting spell and Shadow Stalk throughout, and switched my 2nd attack spell for Dodge in the Ogger fight. It's carried me to victory on warrior, monk, and now rogue. My other slot switched between the starting spell and Column of Light, which must have taken out about 30 cards in the final fight.ĭefence: the stun spell. After many attempts, I've just won as a rogue!Īttack: Expose Weakness is huge - I used it a lot on defence and agility cards, and on willpower if I needed a heal right now. ![]()
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